Welcome!
STAR TREK ONLINE, Rebel Galaxy, Dreadnought, Starpoint Gemini, Eve Online
are the games you like?
STARFORCE RANGERS is a new multiplayer space RPG using Unity as engine.
Description:
- skill based, slow paced space combat in the old fashioned MMORPG way
- several dmg/buff/healing skills obtained through leveling
- some masteries you can spend points into
- tab targeting
- flyable free in 6 directions.
- RPG leveling: approx. 40-50 levels with new shipclasses
around every 10th level
- small instanced multiplayer areas
- galaxy maps between locations
- generic missions
- resource gathering
- time taking multi crafting of some of the ships' modules like lasers,
rocketsystems, shields, armors with different specialization of each
player to produce different tiers
- markets to sell your produced/gathered goods
- PVE group alerts/invitations to all players at certain time intervals
- PVP areas
- a new kind of playing technic not seen before
A limited open alpha testing will hopefully begin around march.
If you would like to leave any questions/ideas etc., feel free to do so
at the feedback page or send an email to: [email protected]
This is a non-professional project.
STAR TREK ONLINE, Rebel Galaxy, Dreadnought, Starpoint Gemini, Eve Online
are the games you like?
STARFORCE RANGERS is a new multiplayer space RPG using Unity as engine.
Description:
- skill based, slow paced space combat in the old fashioned MMORPG way
- several dmg/buff/healing skills obtained through leveling
- some masteries you can spend points into
- tab targeting
- flyable free in 6 directions.
- RPG leveling: approx. 40-50 levels with new shipclasses
around every 10th level
- small instanced multiplayer areas
- galaxy maps between locations
- generic missions
- resource gathering
- time taking multi crafting of some of the ships' modules like lasers,
rocketsystems, shields, armors with different specialization of each
player to produce different tiers
- markets to sell your produced/gathered goods
- PVE group alerts/invitations to all players at certain time intervals
- PVP areas
- a new kind of playing technic not seen before
A limited open alpha testing will hopefully begin around march.
If you would like to leave any questions/ideas etc., feel free to do so
at the feedback page or send an email to: [email protected]
This is a non-professional project.